Li

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someone adapt the code for clubpenguinrewritten?

i was able to unpack .NET exe by first dumping with https://github.com/glmcdona/Process-Dump, and then loading the assembly in dnspy, and then saving it,

"Refreshed DB" so you went into VitaShell and pressed Refresh Live area ? This doesn't work I you have to trigger a app.db update/rebuild easiest way is just delete id.dat...

@Hellghast im guessing you used pkg2zip or simular? someone said theres a bug in pkg2zip where the runtime/ folder is put inside inside RO/runtime when its suppost to just be...

@Hellghast RTFM If the game is "Powered by Unity" then you must ALSO create a folder in ux0:/license/app/PSM_TITLE_ID and place the 6488b73b912a753a492e2714e9b38bc7.rif included in this repo into that folder. mm...

... Why is it PSM_NPOA00000 it should just be NPOA00000 >->

The "PSM_TITLE_ID" Was meant to say it's the titleid of the PSM GAME not the titleid of the Unity Runtime(PCSI00010).

Mm I was asked if it was unity titleid like 3 times in the past so I made sure to specify it was the PSM games IZ

Anyway I can't access the repo directly ask frangerj to change it if you want ...

do you know if this works with ruby 1.8.1 specifically? iirc, the mkxp-z bindings dont