Shifty

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Seeking evaluation from @Frooxius on the best way to handle this scenario.

> (but also hearing others at a larger distance if the scale is larger, if that's even possible?) That is how it is already implemented, @Amunak - as mentioned, however,...

Ah! I'll be sure to give it a shot when this fix is live the next time I'm in a large session. Thanks for looking into it. :)

Personally in my uses I find this to be a convenience more than an inconvenience- if I'm in a social world and someone brings out a video while I'm not...

Hmm- in the case of the PhysicalButton- a remote press will instantly set the pressing depth to 1 while a physical press will have values

@Frooxius - It may be worth contacting Steam support directly. https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=353380&issueid=354&nodeid=1&return_nodeid=9 > If you have other issues or questions, contact [Steam Support](https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=353380&issueid=354&nodeid=1&return_nodeid=9) and attach the remote_connections.txt > and driver_vrlink.txt >...

@ModernBalloonie @Frooxius @ScarsTRF @zahndy - Can you look into what Nytra and Rue posted above? It sounds like Steam separated out that functionality into a setting that you have to...

Does the same issue occur with user variables as well, @ScarsTRF? Or is it only group variables?

Also- even if you believe the issue is elsewhere- please include a replication log file for all issues submitted.

@BlueCyro has volunteered to take a look at it when they aren't currently busy finishing some other issues / projects they are looking at right now, so I've assigned them...