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Handle signals not present in the __editor block in the json

Open kreghek opened this issue 1 year ago • 0 comments

Describe the bug For reasons described in https://github.com/Levrault/LE-dialogue-editor/issues/45 I added signals to a text node using text editor. But the dialogue editor starts to crush after it.

To Reproduce Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behavior Can you create signal's __editor information with defaults?

** Files** Everything generated by LE Dialogue Editor (.cfg, .json etc.)

Screenshots If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: Windows
  • Version 4

Additional context Add any other context about the problem here.

kreghek avatar Feb 27 '23 02:02 kreghek