LE-dialogue-editor
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Handle signals not present in the __editor block in the json
Describe the bug For reasons described in https://github.com/Levrault/LE-dialogue-editor/issues/45 I added signals to a text node using text editor. But the dialogue editor starts to crush after it.
To Reproduce Steps to reproduce the behavior:
- Go to '...'
- Click on '....'
- Scroll down to '....'
- See error
Expected behavior
Can you create signal's __editor
information with defaults?
** Files** Everything generated by LE Dialogue Editor (.cfg, .json etc.)
Screenshots If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
- OS: Windows
- Version 4
Additional context Add any other context about the problem here.