RayTracingRust
RayTracingRust copied to clipboard
A simple CPU ray tracer written in Rust
A multi-threaded CPU raytracer written in Rust (Moved to https://github.com/LevKruglyak/voidray)
Based (loosely) off of the tutorial series: https://raytracing.github.io/books/RayTracingInOneWeekend.html.
Latest features:
- Bvh tree acceleration structure
- Meshes
- Load HDRI enviroment maps
To run:
cargo run --release