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Rust version of planetary system generation algorithm "Accrete".
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```rust let mut accrete = Accrete::new(); accrete.stellar_mass = 10000.; let system = accrete.planetary_system(); ``` generates lots of planets with 0 radius but with moons and rings
This crate uses lots of f64 to describe different units, it could be useful to use a crate like [uom](https://docs.rs/uom/0.31.1/uom/ ) to type the different units properly. Having Unit hints...