dalamud errors when I go into housing mode
Hello I have dalamud errors when I go into housing mode
I'm assuming it's cause of the bdth plugin? Do you have any idea what could be causing this or how to fix it please? Thank you
I should add I also crash when logging out of the game. It might be related to this issue, I get these errors in event viewer then: Faulting application name: ffxiv_dx11.exe, version: 1.0.0.0, time stamp: 0x67bf4484 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x00007ffa03ca7cfd Faulting process id: 0x0x63BC Faulting application start time: 0x0x1DB951C5D75FF64 Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XIV Online\game\ffxiv_dx11.exe Faulting module path: unknown Report Id: 510dbb6f-af8f-4988-ab9b-d386292d47fd Faulting package full name: Faulting package-relative application ID:
Application: ffxiv_dx11.exe
CoreCLR Version: 9.0.325.11113
.NET Version: 9.0.3
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack:
at System.Runtime.ExceptionServices.InternalCalls.<RhpSfiInit>g____PInvoke|0_0(System.Runtime.StackFrameIterator*, Void*, Int32, Boolean*)
at System.Runtime.ExceptionServices.InternalCalls.<RhpSfiInit>g____PInvoke|0_0(System.Runtime.StackFrameIterator*, Void*, Int32, Boolean*)
at System.Runtime.EH.DispatchEx(System.Runtime.StackFrameIterator ByRef, ExInfo ByRef)
at System.Runtime.EH.RhThrowHwEx(UInt32, ExInfo ByRef)
at Dalamud.Game.ClientState.Objects.Types.Character.get_ClassJob()
at GaugeOMatic.GameData.JobData.get_Current()
at GaugeOMatic.Trackers.TrackerManager+<>c.<ApplyDisplayRules>b__5_0(GaugeOMatic.JobModules.JobModule)
at System.Collections.Generic.List1[[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Find(System.Predicate1<System.__Canon>)
at GaugeOMatic.Trackers.TrackerManager.ApplyDisplayRules(Dalamud.Game.ClientState.Conditions.ConditionFlag, Boolean)
at Dalamud.Game.ClientState.Conditions.Condition.FrameworkUpdate(Dalamud.Plugin.Services.IFramework)
at Dalamud.Utility.EventHandlerExtensions.HandleInvoke(System.Action)
at Dalamud.Utility.EventHandlerExtensions.InvokeSafely(OnUpdateDelegate, Dalamud.Game.Framework)
at Dalamud.Game.Framework.HandleFrameworkUpdate(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework*)
Faulting application name: ffxiv_dx11.exe, version: 1.0.0.0, time stamp: 0x67bf4484 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x00007ffa6571c63d Faulting process id: 0x0x22B8 Faulting application start time: 0x0x1DB95080DCAF2FD Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XIV Online\game\ffxiv_dx11.exe Faulting module path: unknown Report Id: 88d5c258-bbb2-4d08-aa3c-5ce28dd78002 Faulting package full name: Faulting package-relative application ID:
Application: ffxiv_dx11.exe
CoreCLR Version: 9.0.325.11113
.NET Version: 9.0.3
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack:
at System.Runtime.ExceptionServices.InternalCalls.<RhpSfiInit>g____PInvoke|0_0(System.Runtime.StackFrameIterator*, Void*, Int32, Boolean*)
at System.Runtime.ExceptionServices.InternalCalls.<RhpSfiInit>g____PInvoke|0_0(System.Runtime.StackFrameIterator*, Void*, Int32, Boolean*)
at System.Runtime.EH.DispatchEx(System.Runtime.StackFrameIterator ByRef, ExInfo ByRef)
at System.Runtime.EH.RhThrowHwEx(UInt32, ExInfo ByRef)
at Dalamud.Game.ClientState.Objects.Types.Character.get_ClassJob()
at GaugeOMatic.GameData.JobData.get_Current()
at GaugeOMatic.Trackers.TrackerManager+<>c.<ApplyDisplayRules>b__5_0(GaugeOMatic.JobModules.JobModule)
at System.Collections.Generic.List1[[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Find(System.Predicate1<System.__Canon>)
at GaugeOMatic.Trackers.TrackerManager.ApplyDisplayRules(Dalamud.Game.ClientState.Conditions.ConditionFlag, Boolean)
at Dalamud.Game.ClientState.Conditions.Condition.FrameworkUpdate(Dalamud.Plugin.Services.IFramework)
at Dalamud.Utility.EventHandlerExtensions.HandleInvoke(System.Action)
at Dalamud.Utility.EventHandlerExtensions.InvokeSafely(OnUpdateDelegate, Dalamud.Game.Framework)
at Dalamud.Game.Framework.HandleFrameworkUpdate(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework*)
This seems to be an issue with the furnishing list from what I've seen. I'll try to fix it soon.