Lenny Critchley

Results 56 comments of Lenny Critchley

> ``` > def on_network_message(self, lobby_id:int, user_id:int, message:bytes): > print(lobby_id, user_id, message) > ``` I think it should be noted that on_network_message takes three arguments: ```py lobby_id: int user_id: int...

OK im getting the same issue, I'm going to try replicating in C to see if its an issue with the Python wrapper or the SDK itself.

I am aware of this issue, and it seems to be a problem with how Godot is dealing with the references. I will look for solutions, but this is something...

Been experimenting with using godot-rust, I think the rust rewrite should fix this issue

Hi there! It's been a while since I've worked on this project, but I do remember randomly encountering this problem from time to time. I believe restarting my computer would...

It might also be worth trying a newer version of the SDK to see if it fixes the problem.

Shocked it even still installs tbh haha, hope it works!

I'd also bear in mind that since early 2023, the SDK has been pretty much completely axed by Discord. I can't really guarantee any support for the SDK at all...

Last commit was a year ago, is the project still maintained?