12:49:37.118 [Hardware legend.core.RenderEngine:1133] ERROR: Shutting down due to exception:
java.lang.RuntimeException: Render buffer is not complete!
at legend.core.opengl.FrameBuffer.(FrameBuffer.java:68)
at legend.core.opengl.FrameBuffer$Builder.build(FrameBuffer.java:120)
at legend.core.opengl.FrameBuffer.create(FrameBuffer.java:34)
at legend.core.RenderEngine.onResize(RenderEngine.java:1255)
at legend.core.opengl.Window$Events.lambda$onResize$0(Window.java:384)
at java.base/java.util.ArrayList.forEach(ArrayList.java:1596)
at legend.core.opengl.Window$Events.onResize(Window.java:384)
at org.lwjgl.glfw.GLFWFramebufferSizeCallbackI.callback(GLFWFramebufferSizeCallbackI.java:44)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3438)
at org.lwjglx.debug.$Proxy$786.glfwPollEvents97(Unknown Source)
at legend.core.opengl.Window.tickInput(Window.java:331)
at legend.core.opengl.Action.run(Action.java:46)
at legend.core.opengl.Action.tick(Action.java:32)
at legend.core.opengl.Window.run(Window.java:314)
at legend.core.RenderEngine.run(RenderEngine.java:1131)
at legend.core.GameEngine.start(GameEngine.java:251)
at legend.game.Main.main(Main.java:24)