Quentin Quadrat

Results 155 comments of Quentin Quadrat

> And I've been waiting for someone to come and help me develop this project for years now Same for mostly of GitHub projects and in a general way, apart...

@Calinou I rephrase my sentence because it was not very understandable.

@Calinou Maybe a patch could be in godot-cpp/include/core/Godot.hpp (godot 3.4.2) where the current code is: ``` template struct _ArgCast { static T _arg_cast(Variant a) { return a;

@shepheb There are also legacy OpenGL tutorials for gforth inspired from the excellent Nehe website https://groups.google.com/forum/m/#!topic/comp.lang.forth/yoC6Q6o7E0I

Thanks for all your answers that helped me understand better and sorry for not having replied sooner ! @TG9541 yes it does not exist a single Forth standard language but...

@scherrey https://github.com/anse1/firmforth

But now since I discovered https://github.com/PeterForth/ForthWin-Download using "subroutine threading" (implying the code is composed only from direct calls in machine code) when I edited this ticket I realized that JIT...

Thx for your answers ! I've found this one http://www.holonforth.com/using.html which looks nice

My config: OpenGL version: 4.3 (Core Profile) Mesa 13.0.6 GLSL version: 4.30 I have a fresh Debian 9.9 updated. Mesa 13.06 is a little old (2 years old) but this...