WindowsHModular
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Fail to build on MacOS
I have a M1 machine & it's not possible to build the project ...
I didn't rely on the pre-canned MAKEFILE
in test directory (since that simply didn't work at all) & instead, I created a very simple CMakeLists.txt
config:
cmake_minimum_required(VERSION 3.10)
project(WindowsHModular)
include_directories(include)
add_library(delta-core STATIC
# Source files
test/test.c
main.c
)
& in the main.c
file, I only included the win32/windows.h
header.
But the project fails to build running the command cmake --build .
with error:
fatal error: too many errors emitted, stopping now [-ferror-limit=]
I'll share a list of the errors. (Most of them, I'm familiar with & know a solution for ... they are simply APIs found only on windows & not on other platforms.)
My entire intention of using WindowsHModular
was to build a windows-project which relied on Windows.h
header in the code ... So I figured this project would fix the absence of the windows headers ...