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Implement mana/cooldown disablers as global buffs / mutators
Instead of global hacks for mana/cooldowns i feel that it would be more correct and to implement those as global buffs.
close request Isn't this issue solved by #449 ?
@superewald This is API change probably. Currently, there aren't cooldown/mana disablers as far as I know.
Maybe this issue refers to this line: https://github.com/LeagueSandbox/GameServer/blob/cfdb1eca75360b4f2a866881aacfdcc3d9c24228/GameServerLib/GameObjects/Spell/Spell.cs#L927
Instead of that, we could implement a global buff that will remove cooldown costs (using StatsModifiers to all champions/minion and so on).
yes