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Implement mana/cooldown disablers as global buffs / mutators

Open moonshadow565 opened this issue 7 years ago • 4 comments

Instead of global hacks for mana/cooldowns i feel that it would be more correct and to implement those as global buffs.

moonshadow565 avatar Apr 04 '17 15:04 moonshadow565

close request Isn't this issue solved by #449 ?

superewald avatar Sep 08 '20 16:09 superewald

@superewald This is API change probably. Currently, there aren't cooldown/mana disablers as far as I know.

danil179 avatar Sep 08 '20 17:09 danil179

Maybe this issue refers to this line: https://github.com/LeagueSandbox/GameServer/blob/cfdb1eca75360b4f2a866881aacfdcc3d9c24228/GameServerLib/GameObjects/Spell/Spell.cs#L927

Instead of that, we could implement a global buff that will remove cooldown costs (using StatsModifiers to all champions/minion and so on).

danil179 avatar Apr 06 '21 00:04 danil179

yes

moonshadow565 avatar Apr 06 '21 08:04 moonshadow565