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Some minions just stay there while being dead

Open Deudly opened this issue 8 years ago • 4 comments

some minions just stay there while being dead

Deudly avatar Dec 24 '16 09:12 Deudly

Test 21.11.2018 , GameServer-indev version 19.11.2018

If you use the server on the same system as the Client their is no Problem.

If you connect with an Client from another IP you may have Minions being broken : -Don't move -Don't attack -Are Un attack able -Can't be seen by a person that is connecting over the same system as the server is running on.

ICsleep avatar Nov 22 '18 02:11 ICsleep

Probably packets problems when there are missing packets, so need to check what to do when there are missing packets, probably server should reinform untill the packet arrives on its destination.

danil179 avatar Nov 22 '18 02:11 danil179

Seems to be fixed with #1036. Need to be rechecked.

danil179 avatar Jan 20 '21 09:01 danil179

Although this behavior is not intended (is a bug), it is a bug which is expected in League. The problem is with packet loss, wherein the death packet is lost, leaving the minion alive, as well as in some cases teleporting to a random location due to losing a vision packet at the same time. Changing this to an optimization/feature request rather than a bug-fix (and may close entirely at some point).

There is however some optimization that can be done to minimize this packet loss which is not yet done.

lzardy avatar Mar 07 '22 22:03 lzardy