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Some minions just stay there while being dead
some minions just stay there while being dead
Test 21.11.2018 , GameServer-indev version 19.11.2018
If you use the server on the same system as the Client their is no Problem.
If you connect with an Client from another IP you may have Minions being broken : -Don't move -Don't attack -Are Un attack able -Can't be seen by a person that is connecting over the same system as the server is running on.
Probably packets problems when there are missing packets, so need to check what to do when there are missing packets, probably server should reinform untill the packet arrives on its destination.
Seems to be fixed with #1036. Need to be rechecked.
Although this behavior is not intended (is a bug), it is a bug which is expected in League. The problem is with packet loss, wherein the death packet is lost, leaving the minion alive, as well as in some cases teleporting to a random location due to losing a vision packet at the same time. Changing this to an optimization/feature request rather than a bug-fix (and may close entirely at some point).
There is however some optimization that can be done to minimize this packet loss which is not yet done.