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[BUG] Narrator Mode's font dropdown menu and previews do not reflect the newly selected font when changed, despite actually changing

Open TremendoDude opened this issue 1 year ago • 0 comments

Module Version: v2.8.0

Before open any issue (There doesn't seem to be a "Enable Debugging" option in this version's module settings. As there is no error message and I can't enable debug mode, I have no console message txt to post.)

Describe the bug When in Narrator Mode, using the Emote Selector to update the selected font updates the font being used as normal. However, the font that appears in the drop-down menu and reflected in the Fly-In and Standing previews will not appear to have changed. This apparent font remains even when deactivating Narrator mode to use the Emote Selector.

To Reproduce

  1. Activate Narrator Mode and the Emote Selector
  2. Change the font using the dropdown menu. The new selected font will not update in the dropdown menu and previews.
  3. Post a message. The message will appear in the new selected font, despite not appearing to have updated.

Expected behavior Just as in the Emote Selector, the dropdown and previews should update to reflect the newly selected font when changed.

Screenshots image

Foundry Version: Foundry v11 Build 315

Game System: D&D5e v3.0.2

TremendoDude avatar Feb 18 '24 15:02 TremendoDude