Alex

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If you create something with a keyword `new`, you should destroy it when no longer needed. When you set a property, for example a velocity, from a vector, the values...

I believe the recent version includes filtering now. That requires you to set a group and a mask for your shape. You can read the how to set up filtering...

@kittykatattack Thank you for the library. Do you plan on adding support for the latest Pixi version? I also found this fork, which adds support for v4: https://github.com/dgzornoza/charm

@griest024 well, actually the original one works for me, as @kittykatattack mentioned. Perhaps I am not using the version breaking features? Not sure. But I will stick with this one....

Yes, it is for instant games, and was working before. I will try to make a small repro app.

@willeastcott I've made a small test app. The test app has 2 boxes - left is using non-compressed PNG texture, the right one is using Basis compression. The PlayCanvas project...

Sent a test account to @yaustar via Discord DM.

@yaustar hmm, how are you able to change the version of the engine? FB doesn't allow external URLs. The current test app has a debug version of the latest engine...

Yes, the link is in my message above: https://playcanvas.com/project/972748/overview/basis-issue

Ah, I might have used an __settings__.js from an older project, while setting up the test app. Looking into it.