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Unity Objects Selection

Framework for implementing objects selection in Unity Engine.

Tutorial coming soon™

Note that the demo scene does not use instancing material currently. If you have bad GPU, it might be laggy because of that.

Implemented methods

Lasso

Relatively optimized, with threading support. Scene in the gif above have 7700 selection points matched against a lasso with 100~200 vertices.

Algorithm benchmark:

10,000 vertices averaged over 5,000 run:

Algorithm Time
Crossing Number 0.283ms
Winding Number 0.146ms

Plugging my asset