LeHerosInconnu
LeHerosInconnu
Hello @Kazhuu, > I'll be making some proposals soon. :) So here are my proposals: Player's army only has peasants, with "Bless" spells: "Damage from peasant is constant, so there...
Hello @Kazhuu, > @LeHerosInconnu sorry for the delay. Now I added the strings you asked. Can you test this to verify it's working like you wanted? I'll test it when...
Hello @Kazhuu, > Hi @LeHerosInconnu any news on this one? I don't have too much time at the moment, but don't worry it's still on my to-do list. :)
Hello @Kazhuu and @ihhub, > Hi @LeHerosInconnu , please provide your feedback for these changes. With bless and curse spells, for the strictly identical cases presented in the original post,...
Hello @Kazhuu, > Hello @LeHerosInconnu thanks for the feedback! I'll take a look at the code again and fix these soon. Could you elaborate what you mean by this? >...
Hello @Kazhuu, > @LeHerosInconnu I fixed the issues you mentioned. Could please test again? I'll look at it over the course of next week.
Hello @Kazhuu, > Hello @Kazhuu, > > > @LeHerosInconnu I fixed the issues you mentioned. Could please test again? > > I'll look at it over the course of next...
Hello everyone, It is true that the loading time of the list of scenarios can be quite long. In the example, about three seconds for less than three hundred scenarios...
Hello @shprotru, > Ho @LeHerosInconnu ! > > > it does not seem to have a problem with mouse cursor lag > > do you try to play with `fheroes2.cfg`...
Hello @Branikolog, > Golems could attack the lowest stack of dragons, but decide to attack another, which requrest two turns to reach, instead of instant attack. It seems that the...