[Bug]: MelonLoader crashes when launching game
All of the following criteria must be met
- [x] All Requirements must be installed.
- [x] Changed the title so that it doesn't just says "[Bug]: "
- [x] I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- [x] Tried reinstalling the Game.
- [x] Tried reinstalling MelonLoader.
- [x] Tried restarting PC.
- [ ] Was able to see the Start Screen.
Describe the issue.
When launching the game, the melonloader console shows up, starts loading but then the game crashes and the console gives this message.
Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Loading player data from C:/Program Files (x86)/Steam/steamapps/common/GoreBox/GoreBox_Data/data.unity3d Initialize engine version: 6000.1.5f1 (923722cbbcfc) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/GoreBox/GoreBox_Data/UnitySubsystems GfxDevice: creating device client; kGfxThreadingModeSplitJobs Unhandled exception. System.NullReferenceException: Object reference not set to an instance of an object. at System.SpanHelpers.IndexOfNullByte(Byte*) + 0x2c at System.Runtime.InteropServices.MemoryMarshal.CreateReadOnlySpanFromNullTerminated(Byte*) + 0x19 at System.Runtime.InteropServices.PInvokeMarshal.AnsiStringToString(Byte*) + 0x40 at VERSION!<BaseAddress>+0x4bca14
Did you attach your log file?
Yes, I attached my log file to the text box above.
A similar issue started happening in this game to me with bepinex aswell. The issues with melonloader and bepin started occuring when the dev updated the game to Unity 6
We don't support online PvP games.
There is also this bug in SquareLine.
This issue is stale because it has been open for 4 months with no activity. If this is still an issue then please leave a comment, or else this will close in 2 weeks.
This issue was closed because it has been 2 weeks since being marked as stale.