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[Bug]: Blackwood Crossing crash with ML

Open PonyFlare opened this issue 11 months ago • 2 comments

All of the following criteria must be met

  • [x] All Requirements must be installed.
  • [x] Changed the title so that it doesn't just says "[Bug]: "
  • [x] I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • [ ] Tried reinstalling the Game.
  • [x] Tried reinstalling MelonLoader.
  • [ ] Tried restarting PC.
  • [x] Was able to see the Start Screen.

Describe the issue.

v0.6.6 flashes the console for a fraction of a second, doesn't load the game and does not create any logs. v0.5.7 opens the console and game launches but it crashes within seconds. Log for this version along with game's own crash logs included. Game still runs fine if I uninstall ML.

Latest.log

crash.dmp error.log output_log.txt

Did you attach your log file?

Yes, I attached my log file to the text box above.

PonyFlare avatar Jan 21 '25 04:01 PonyFlare

Please try the latest nightly build. If it still crashes, edit UserData/Loader.cfg and set debug to true, then rerun and send the resulting log file

slxdy avatar Jan 22 '25 10:01 slxdy

Doesn't crash, but it seems like the game has other issues preventing ML from actually doing anything.

[20:35:33.386] [BS DEBUG] Opening stream to cached log [20:35:33.387] [BS DEBUG] Starting probe for runtime [20:35:33.388] [BS DEBUG] Probe for Mono failed [20:35:33.388] [MelonLoader.Bootstrap] Current game runtime is not supported. The game might have a modified runtime or is not a real Unity game.

PonyFlare avatar Jan 23 '25 03:01 PonyFlare