MelonLoader
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[Bug]: Games with launchers get terminated with "Not a unity process"
All of the following criteria must be met
- [X] All Requirements must be installed.
- [X] Changed the title so that it doesn't just says "[Bug]: "
- [X] I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- [X] Tried reinstalling the Game.
- [X] Tried reinstalling MelonLoader.
- [X] Tried restarting PC.
- [ ] Was able to see the Start Screen.
Describe the issue.
The latest version of MelonLoader will abort the game launch if MelonLoader is injected into a non-Unity Application. Games that utilize launchers which also import the version.dll will therefore halt for no apparent reason. I changed the bootstrap & proxy code to just eprintln the error instead of aborting and the game works fine now. Latest-Bootstrap.log
Did you attach your log file?
Yes, I attached my log file to the text box above.