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[Bug]: Games with launchers get terminated with "Not a unity process"

Open HookedBehemoth opened this issue 1 year ago • 0 comments

All of the following criteria must be met

  • [X] All Requirements must be installed.
  • [X] Changed the title so that it doesn't just says "[Bug]: "
  • [X] I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • [X] Tried reinstalling the Game.
  • [X] Tried reinstalling MelonLoader.
  • [X] Tried restarting PC.
  • [ ] Was able to see the Start Screen.

Describe the issue.

The latest version of MelonLoader will abort the game launch if MelonLoader is injected into a non-Unity Application. Games that utilize launchers which also import the version.dll will therefore halt for no apparent reason. I changed the bootstrap & proxy code to just eprintln the error instead of aborting and the game works fine now. Latest-Bootstrap.log

Did you attach your log file?

Yes, I attached my log file to the text box above.

HookedBehemoth avatar Feb 10 '24 22:02 HookedBehemoth