OpenAssetTools icon indicating copy to clipboard operation
OpenAssetTools copied to clipboard

Sound volumes are lower than expected

Open Jbleezy opened this issue 1 year ago • 5 comments

If you export a sound that is already in game using BO2 Sound Studio and use the same sound alias line that is given from Unlinker, the sound comes out lower than normal in game. This is especially noticeable with voicelines.

This could be an issue with exporting from BO2 Sound Studio, I'm not sure.

Jbleezy avatar Apr 05 '24 03:04 Jbleezy

The variables in unlinked aliases are a bit weird too, like volume and pitch have super high values for some reason. In particular the LFE alias for weapons seems exaggerated compared to the base game; maybe it was broken in the OG game or something?

Sammy-0 avatar Apr 05 '24 05:04 Sammy-0

@Jbleezy @Sammy-0 can you provide some examples? The fastfile and soundbank the original sound is in as well as an OAT built zone/soundbank that has this issue?

skiff avatar Apr 11 '24 13:04 skiff

I was adding the Richtofen Grief voicelines to Nuketown when I really noticed this issue. Fastfile: en_common_zm.ff Soundbank: zmb_common.english sound_volume_test.zip

Jbleezy avatar Apr 11 '24 23:04 Jbleezy

In BO1/BO3 soundaliases: vol_min and vol_max go from 0 - 100 pitch_min and pitch_max go from -2400 - 1200

Here is an example of what they look like in BO1: reimagined.all.csv

Jbleezy avatar Apr 22 '24 19:04 Jbleezy

Here is a video showcasing the issue and comparing it to what the volume should be:

https://vimeo.com/1009355363

Jbleezy avatar Sep 14 '24 01:09 Jbleezy