BG3ModManager
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Load order explanation - what overwrites what?
I apologize for this very amateur question but i do not understand which mod will take priority (overwrite the others) - the mod that is at # 0 or the one that is at # 3 (considering i have 4 mods in total)?
I am trying to troubleshoot a mod not loading and i can not find a clear answer. (i am using the Full release mod fixer with message remover) Thank you for helping me out.
Mods lower in the order overwrite ones above them, if there's a conflict. Usually though a mod not loading isn't due to a load order issue, but the mod itself not being updated for the latest game version and encountering some error when the game loads it.
Thank you very much for replying (and creating the mod manager)! So i suppose the biggest number (# 3 in my case) is the one overwriting everything before it.
Having this explicitly explained in the readme would alleviate this confusion. Even in the response:
Mods lower in the order overwrite ones above them, if there's a conflict
It isn't clear (even as a native English speaker) what "lower" is referring to. I assume that - in this statement - by "lower" you mean "vertical position in the UI", but this could be especially misleading if someone has changed their sort field.
I assume, as did Bogdanov, that how this actually works is similar to BGS games; where priority 0 would be the lowest priority mod and thus overwritten by priority 42?