BG3ModManager
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[Bug]: Some Mods Still Enabled, even after being set to "inactive"
Operating System
Ubuntu 24.04
BG3 Mod Manager Version
1.0.11.1
BG3 Game Version
Patch 7
Bug Summary
I was attempting to disable all my mods to diagnose an issue I was having, however... upon making it to the druid grove, I realized that some mods were still enabled and active, even though they don't show as active or enabled in any UI. I double checked that I had deployed the order to the game, and then started it again, and the issue seemed to persist.
Specifically Party-Limit-Begone
appears to be active and enabled, even though I have it disabled in bg3mm.
It's not clear to me which, if any, mods are still active beyond party-limit-begone
.
I do have an error in the main menu about "Mod Configuration Menu" being inactive, but I figured that was intended...
Links
No response