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UI - Parsing External Gcode (Yes I know we are still on TmpParser)

Open ghost opened this issue 7 years ago • 5 comments

Loading gcode from sketchucam, renders some G1 moves in Green

sketchucama

(Yes I know the parser is temporary - but doesnt seem like https://github.com/LaserWeb/lw-gcode-parser/pull/1 is making any more progress? Isnt it maybe better to just add G2/G3 to the tmp parser, and fix some of these bugs as we find them?

ghost avatar Apr 07 '17 20:04 ghost

No promises but I plan on reviving the work on the parser this week.

kaosat-dev avatar Apr 07 '17 20:04 kaosat-dev

Aha! Excellent news!

On Apr 7, 2017 10:52 PM, "Mark Moissette" [email protected] wrote:

No promises but I plan on reviving the work on the parser this week.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/LaserWeb/LaserWeb4/issues/248#issuecomment-292648863, or mute the thread https://github.com/notifications/unsubscribe-auth/AHVr27Fld8P4nkaf_DIQRaFjxKH6Cs94ks5rtqIogaJpZM4M3WOz .

ghost avatar Apr 07 '17 20:04 ghost

Pushed some code based on cncjs gcode parser. Could be useful so far It's a GCodestimator https://github.com/LaserWeb/lw.guesstimate

jorgerobles avatar Apr 08 '17 11:04 jorgerobles

Just nudging this old issue again. Had a user via OB forum complaining about G2/G3 support again

ghost avatar Jul 31 '17 20:07 ghost

Just to recap, i am saying - keep this parser just Isnt it maybe better to just add G2/G3 to the tmp parser, and fix some of these bugs as we find them?

ghost avatar Jul 31 '17 20:07 ghost