Larpoux
Larpoux
- [x] Functional specifications - [ ] TauRecorder, Dart side - [ ] TauPlayer, Dart side - [ ] TauHelper - [ ] Documentation - [x] Update examples The big...
- [x] Isolation of the iOS code from Flutter - [x] Isolation of the Android code from Flutter - [ ] TauRecorder, JS side - [ ] TauPlayer, JS side...
Actually, looping from Recorder to Player inside Dart code is not fine : the playback is always too late compared to the recording. And the delay is more and more...
When we build the App on Android we have the following warning : ``` Note: Some input files use or override a deprecated API. Note: Recompile with -Xlint:deprecation for details....
We need a way to flush the output buffers when we play from a Stream. [For example in this small demo](https://github.com/dooboolab/flutter_sound/blob/master/example/README.md#soundeffect)
We want to be able to handle Raw PCM with Floating Point, and with more than 1 channel. Probably good also if we support INTEGER-8 and INTEGER-32
## Flutter Sound Version : 6.0.0 When the App does a pause, during streaming to a Dart Stream, the background thread does an infinite loop. This consume CPU and battery....
- Version number ? 5.0 - IOS The progress bar on the lock-screen is erroneous after pause/resume
We need a new API verb to get the list of Audio Devices available : - Input devices - Output devices
- [ ] Correction of the syntax errors by an English spoken man/woman - [ ] Oust all the 404 (there are many, specially in the Dart API) - [...