Larpoux

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> Failed to create a new in-process converter -> from 0 ch, 0 Hz to 1 ch, 16000 Hz, Int16, Apple uses pcm float32. Because flutter sound works with pcm...

The buffer size that you specify in flutter sound is relative to the internal buffers used, and is not tied with the size of packets. On iOS, flutter sound uses...

The problem is that you feed the iOS driver too quickly. You have two choices: - play with back pressure (flow control) - Play without back pressure (you will feed...

> signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0000000000000000 > Cause: null pointer dereference It seems that you have somewhere a reference to a not initialized variable.

What is exactly the error that you have ? What is the conflict ?

> flutter_secure_storage_web 1.2.1 depends on js ^0.6.3, flutter_secure_storage ^9.2.2 requires js ^0.6.3. > And because flutter_sound >=9.17.0 depends on flutter_sound_web 9.17.0 which depends on js ^0.7.1, I am not sure...

> flutter_secure_storage_web 1.2.1 depends on js ^0.6.3, flutter_secure_storage ^9.2.2 requires js ^0.6.3. > And because flutter_sound >=9.17.0 depends on flutter_sound_web 9.17.0 which depends on js ^0.7.1, The problem is with...

@RA341 : could you be more precise ? What is exactly your issue ?

A long time ago, it was necessary to load explicitly the Java Script library. But not anymore. I guess that you use the standard `index.html` provided by flutter. Don’t you...

Flutter is supposed to load automatically the js scripts that are in your assets. But you aren’t the first developer having this issue. I don’t really understand why.