Ceizak NM - Tax'et HP, Level & Skill Adjustments, absorbs Changed
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- [x] I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
- [x] I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
- [x] I have read and understood the Contributing Guide and the Code of Conduct.
- [x] I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.
What does this pull request do?
This PR reworks the Tax'et encounter in Ceizak Battlegrounds to better emulate retail behavior, with particular attention to:
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Proper Damage Taken % scaling via Exuviation usage.
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Exuviation now heals based on mob level and number of debuffs removed.
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Exuviation removes a curated list of debuffs (avoids removing buffs).
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Introduces a Damage Taken % increase mechanic based on number of debuffs removed (100 debuffs = DT % 0).
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Uses skill list swapping (2023, 2024, 2025) to control behavior at different HP thresholds.
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Maintains healing functionality but halts mechanical benefits after 100 debuffs removed.
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Adds scaling logic (damage taken and Exuviation multiplier) for flavor and tactical response.
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Refactored for clarity and performance.
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Edited Absorb-XXX spells to block if target has debuff. Caster buff is only overwritten if spell succeeds.
Steps to test these changes
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!spawnmob 17846677or trade Item 6015 at "!pos -279 0 -289 261" (Tax'et in Ceizak Battlegrounds) - Apply at least 3 debuffs (e.g. Poison, Blind, Dia)
- Confirm:
- Tax'et switches to skill list
2025 - Uses Exuviation to remove debuffs and heal
- Damage taken increases by 1% per debuff removed
- Exuviation stops scaling after 100 total debuffs
- Tax'et switches to skill list
- Drop HP below 50% and confirm:
- Tax'et switches to skill list
2024 - Occasionally uses Exuviation (15% chance if still debuffed)
- Tax'et switches to skill list
- Verify buffs like Haste are not removed
Trying to get accurate Benumbing_Blaze. for the paralysis and the damage.
I'll recycle this PR tonight