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🔨 Support for different pet summoning/call types and uses for mobs

Open Xaver-DaRed opened this issue 1 year ago • 0 comments

I affirm:

  • [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
  • [x] I have read and understood the Contributing Guide and the Code of Conduct.
  • [x] I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.

Describe the feature

Currently, we lack support for:

  • Alternate animating: Some mobs use the regular call beast animation and some others use the summoning one.
  • Multiple pets.
  • Alternate pets.
  • Rules for when the initial summon/call/spawn happens.

Additionaly, we need to ake changes to guarantee that spells, skills, status, etc, don't overlap/conflict when summoning.

Xaver-DaRed avatar Apr 23 '24 13:04 Xaver-DaRed