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🔨 Support for different pet summoning/call types and uses for mobs
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- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
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- [x] I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.
Describe the feature
Currently, we lack support for:
- Alternate animating: Some mobs use the regular call beast animation and some others use the summoning one.
- Multiple pets.
- Alternate pets.
- Rules for when the initial summon/call/spawn happens.
Additionaly, we need to ake changes to guarantee that spells, skills, status, etc, don't overlap/conflict when summoning.