server
server copied to clipboard
🔨 [NPC] Patrol/Pathing enhancements
- [x] I have paid attention to this example and will edit again if need be to not break the formatting, or I will be ignored
- [x] I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated
- [x] I have read and understood the Contributing Guide
Describe the feature
The problem:
Currently, for NPC that are patroling/pathing a determined set of coordinates force stop at each point that is provided in the table for a really short time. This is needed as some NPCs change their rotation just by a couple degrees when walking in a line or have extra behaviours when walking.
The solution?:
- Add an option to specify if the NPC needs to actually stop at a point.
- If it stops at a point for x vanadiel minutes, allow the option to be able to rotate the NPC. Optional: Add an option to make the npc do an action /clap /bow /welcome, etc (putthing this as optional as I dont really recall any npc that does that and if added it would be a nice to have but not on parity with retail)