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ToAU Conversion notes

Open Xaver-DaRed opened this issue 3 years ago • 8 comments

  • [x] I have paid attention to this example and will edit again if need be to not break the formatting, or I will be ignored
  • [x] I have searched existing issues to see if the issue has already been opened
  • [x] I have checked the commit log to see if the issue has been resolved since my server was last updated
  • [x] I have read the Contributing Guide
  • [x] I have specified what branch this happens on branch: ToAU

Additional Information (Steps to reproduce/Expected behavior) :

I'm doing a re-run of currently converted missions in ToAU branch. I will keep updating this issue writing any inconsistencies, missing steps, whatever, I find along the way.

Reference Videos used:

  • Jimmayus captures. (Video links found in Discord)
  • Clownican - https://www.youtube.com/watch?v=cLQW8_wp4uk

Issues:

  • Global / Out of Scope:

  • [ ] 1. whitegateShared.doRoyalPalaceArmorCheck(player) function needs updating to account for modern gear. No lvl 76+ gear is present ATM.

  • Mission 02, Immortal Sentries:

  • [x] 1. Missing texts after handing the "Supplies package" Key item. After the CS has finished, in this order. "You hand over the <KEY_ITEM> to the immortal" "Your Imperial standing has increased!"

  • [x] 2. Missing text after speaking with Naja Salaheem after delivering package (Quest complete CS). "You are now a member of Salaheem's Sentinels" "Obtained Key Item: <KEY_ITEM>" (This one we DO handle) "You now have access to a "MogLocker.""

  • [x] 3. Naja Salaheem interaction. You should not need to zone to continue to next quest. Naja should not be providing IS. Handing the package should.

  • [x] 4. Naja's default dialog for this mission before delivering the package is missing.

  • Mission 03, President Salaheem:

  • [x] 1. Missing interaction with "Rytaal" NPC. (Assault "explanation" CS)

  • [x] 2. Naja - Default dialog after CS 73 (speak to some npc if you wanna know more about lockers) "Hoho, the <GET_PLAYER_AU_RANK> is back. Just who..." "We've got no place for sluggards here. Get your head outta..." (This are not to separate texts, should be a CS)

  • [x] 3. Need to zone between CS 73 and CS 3020

  • Mission 04, Knight of Gold:

  • [x] 1. Region 4: Region inside "Walahra Temple" (J-7 / K-7) sightly off. Should allow a few steps inside it and trigger CS right before the start of stairs.

  • [x] 2. Region 5: Region at (J-11 / K-11) way off. Cs is trigering inside corridor when it should be triggering a little after entering the "Shararats Teahouse" plaza.

  • Mission 05, Confessions of Royalty:

  • [x] 1. Not accounting for option in CS. If you choose to NOT show the letter to Halver, it will still take the Key Item from the player and complete the mission.

  • Mission 06, Easterly Winds:

  • [x] 1. Regon 1: In Ru'lude gardens, region is way off. CS should trigger right at palace entrance, not almost at the stairs.

  • [x] 2. Opinion: Halver interaction should be of lower priority, so it goes after other posible mision interactions,since its optional dialog.

  • Mission 07, Westerly Winds:

  • [x] 1. Same issue in Mission 04. Same region used there, Region 5, is way off.

  • [x] 2. After interacting with the yagudo (CS 3027), the "item obtained" and "key item obtained" messages are flipped.

  • [x] 3. "Raillefal's note" temporal Key Item should be removed at some point.

  • Mission 08, A Mercenary Life:

  • [x] 1. Right after completing next mission and before zoning (at least), Naja's default dialog is incorrect. Correct one: "I'm glad ya decided to walk in my door. It's okay, you can tear up a little." "Take that feelin' and burn it deep into your heart." (Same CS.)

  • Mission 09, Undersea Scouting:

  • [x] 1. Region 23 in Alzadaal is slightly off. Like most regions, is bigger than it should.

  • Mission 10, Astral Waves:

No issues found.

  • Mission 11, Imperial Schemes:

  • [x] 1. Default dialog for Naja Salaheem before zoning/day wait is incorrect. Correct: "I don't like bein' manipulated, even if it is the Empress herself." "Time to remind the Empire that the wildcat has claws..." (Same dialog. A CS.)

  • [x] 2. Incorrect trigger. The mission CS (3070) is supposed to trigger on a new region, inside naja's headquarters, after first ramp and before 2nd ramp. Right now, you need to speak to naja, wich is incorrect.

  • Mission 12, Royal Puppeteer:

No issues found.

  • Mission 13, Lost Kingdom:

  • [x] 1. "Pyopyoroon" Interaction is incorrect. It should be 275, not 280.

  • [x] 2. "Vial of spectral scent" temporal Key Item should be removed at some point.

  • [x] 3. Default interaction at tomb NPC triggers when spawning NM.

  • Mission 14, The Dolphin Crest:

No issues found.

  • Mission 15, The black coffin:

No issues found.

  • Mission 16, Ghosts of the Past:

  • [x] 1. Missing onEventUpdate in Naja's event. This is one of THOSE CSs wich options alter several things but have no reason not to be client sided. From caps.

  • Mission 17, Guests of the Empire:

  • [x] 1. Naja's initial dialog is missing the same onEventUpdates missing in mission 16. The event is just a minor variation of it.

  • [x] 2. Message at "Imperial Whitegate" when not meeting pre-requisites incorrect. When examining the gate, event 3081 should trigger.

  • Mission 18, Passing Glory:

  • [x] 1. Missing Naja's optional dialog. From captures, it cycles between 2. Both being event 3079.

  • [x] 2. Incorrect triggering region used inside Salaheem's Sentinels. (Region already defined in a previous fix)

  • [ ] 3. Missing onEventUpdate.

  • [ ] 4. CS should move you out of Salaheem's Sentinels without triggering a zone change.

Xaver-DaRed avatar Dec 13 '21 23:12 Xaver-DaRed

Just as a side note, KO has caps as well. I think all references should be used as much as possible. This is great work though! Also, for M6 region, would it be possible to define a more appropriate zone? I haven't delved deeply yet, but this might be something that might be reusable as well.

claywar avatar Dec 14 '21 01:12 claywar

KO captures strat at mission 19. They will be used though. As for mission 6, ru'lude gardens region... imagen

Fortunately, some1 triggered a CS in that same spot XD Unfortunately, to test this region real boundaries, one would need to get maats cap to teleport to maat before doing it.

Xaver-DaRed avatar Dec 14 '21 01:12 Xaver-DaRed

On lsb, the region used in Ru'Lude Gardens is used for various other things as well, such as CoP missions and the quests leading up to Apocalypse Nigh. I wonder if those are off too? It's been many many years since I've done those on retail, but I feel like you didn't have to go so far inside.

In any case, are you able to trigger the cutscenes while dead on retail? If not, one could just poison themselves to death then tractor the corpse through the palace to get the rear region boundaries.

almuth150 avatar Dec 14 '21 14:12 almuth150

I recently started Apoc.Nigh on retail, and that line in the image is exactly where I was stopped

zach2good avatar Dec 14 '21 14:12 zach2good

Actually I just looked up the Nexus Cape and Ru'Lude Gardens is one of the eligible zones for it. One could use that to teleport to the party leader inside of the palace, if bg-wiki has correct information about it.

almuth150 avatar Dec 14 '21 14:12 almuth150

I didnt think about using nexus cape. We still would need to warp near maat, becouse i am GUESSING that place isnt contained in the region.

My guess would be that, from maats position, you would trigger the region, similarly to the front entrance, when entering the palace. But it's just a guess. We would need some1 to try it.

Xaver-DaRed avatar Dec 14 '21 14:12 Xaver-DaRed

Post Mission 18: Passing Glory, missing assets for obtaining Trust: Gessho

Not generating a new issue for this yet as this may be a "known" issue, but noting on this tracker just in case:

There is no cushion to target in Whitegate's Shararat Teahouse at (J-12).

Noticed work was done on Trust: Gessho, but the acquisition is not scripted... no object present for it and all that.

No idea what all would be involved to get it wired up for use, but when standing in the related seating area, ibar reports my position as (67.565, -6.5, -127.884)

RAIST5150 avatar Oct 06 '22 00:10 RAIST5150

Followup about Trust: Gessho acquisition issue mentioned above:

Just spotted the teahouse Cushion needed for obtaining the CS event and getting the trust is now showing up in game, and ibar reported an ID of 16982251 with client version 30231205_0.

Did not spot a file/reference to tie anything together with an interaction/hidden quest or anything like that yet, but at least there is now a "physical" object present of sorts to work with when someone is able to look into it further.

Raist_2024 01 12_TAU_Cushion

RAIST5150 avatar Jan 13 '24 03:01 RAIST5150