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Switching build target platform to android breaks the shader

Open R-N opened this issue 3 years ago • 0 comments

Great voxel desctruction. Seems to run smoothly too. However the shader breaks after switching platform to android. Only tested in Editor. Unity 2021 LTS. Windows 11. AMD Ryzen 5 4500U. RAM 8GB.

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R-N avatar Jul 05 '22 17:07 R-N