ParrotHunt
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No Authentication or Score Checking
The backend just accepts any score that gets sent to it. This could probably be improved:
- Throttle sending scores to be reasonable distances apart
- Prevent sending impossibly good scores
- Maybe tie it to some sort of oauth so scores can be traced to a particular user?
Indeed and I'm fully aware of that. However, I don't really have time to fix that right now, but if anyone would like to fix it they are free to submit a pull request :)
I do have some sort of very basic check for this in my other game, where I do like you suggest in 2) where I check for number of clicks compared to score etc and see if that is reasonable.
But thanks for pointing it out!