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Minor issue with PoR randomized boss y coordinates
First run in a while so I'm 2 minor versions behind, but based on the patch notes for those two versions it doesn't look like these were caught/fixed.
PoR FortisFidelisMuramasa - Spoiler Log.txt
Seed: FortisFidelisMuramasa, Game: Portrait of Ruin, Randomizer version: 1.4.2
Selected options: randomize_pickups, randomize_boss_souls, randomize_portraits, randomize_maps, randomize_starting_room, randomize_bosses, randomize_enemy_drops, randomize_enemy_tolerances, randomize_consumable_behavior, randomize_weapon_behavior, randomize_skill_behavior, randomize_equipment_stats, randomize_skill_stats, randomize_weapon_and_skill_elements, randomize_shop, rebalance_enemies_in_room_rando, revise_item_descriptions, unlock_all_modes, reveal_breakable_walls, reveal_bestiary, remove_area_names, unlock_boss_doors, por_short_mode, start_with_change_cube, por_nerf_enemy_resistances, skip_emblem_drawing, fix_infinite_quest_rewards, always_show_drop_percentages, allow_mastering_charlottes_skills, randomize_bgm, randomize_dialogue, randomize_skill_sprites
Difficulty level: Normal
Starting room: 00-02-15
Progression pickup locations:
1:
Push Cube: Buried Chamber (00-02-18_00)
Strength Cube: Great Stairway (00-04-0B_00)
Owl Morph: Great Stairway (00-04-0D_07)
2:
Double Jump: Master's Keep (00-0A-13_03)
Cog: Tower of Death (00-07-0B_05) (Hidden)
3:
Portrait to Nation of Fools: Tower of Death (00-08-01_02)
4:
Toad Morph: Nation of Fools (05-00-13_00)
Portrait to 13th Street: Nation of Fools (05-00-14_00)
Superjump: Nation of Fools (05-01-07_07)
Portrait to Forest of Doom: Nation of Fools (05-01-0D_06)
Puppet Master: Nation of Fools (05-01-02_01) (Hidden)
5:
Portrait to Forgotten City: Forest of Doom (07-00-0B_00) (Hidden)
Speed Up Spell: Forest of Doom (07-02-11_01)
6:
Acrobat Cube: Forgotten City (04-00-05_00)
Portrait to Nest of Evil: Forgotten City (04-01-03_01)
Sanctuary: Forgotten City (04-01-05_00)