Requiem
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Requiem starting remnant type does not apply correctly in multiplayer
Expectation: Changing the gamerule to FORCE_REMNANT should cause the following players to be forced into remnant.
Result: Resulting players are forced into being mortal, with no dialogue choice.
Scope: I have only experienced this in a multiplayer setting, singleplayer works fine. I have been using the latest version of requiem.