LadyCailinBot

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Comment by Kainzo Issue is: If we restrict "on-interact" this makes it so the player cannot remove the anvil. This could be an enhancement, but in previous versions of Worldguard,...

Comment by wizjany ``[14:14:36 INFO]: [WorldGuard] INTERACT ANVIL [CraftPlayer{name=wizjany}] @ :PlayerInteractEvent [DENY] [14:14:36 INFO]: [WorldGuard] USE DIAMOND_PICKAXE [CraftPlayer{name=wizjany}] @world :PlayerInteractEvent [14:14:37 INFO]: [WorldGuard] DIG ANVIL [CraftPlayer{name=wizjany}] @207,64,297 :BlockBreakEvent`` So it...

Comment by shroomdog27 Is this being looked at? I'm having the exact same issue, and it would be really nice if it was fixed.

Comment by PseudoKnight I'm not an expert on WorldGuard's internals, but should this line: https://github.com/sk89q/WorldGuard/blob/master/src/main/java/com/sk89q/worldguard/bukkit/listener/EventAbstractionListener.java#L332 ``` if (Events.fireAndTestCancel(new UseBlockEvent(event, cause, clicked).setAllowed(!modifiesWorld))) { ``` instead be: ``` if (modifiesWorld && Events.fireAndTestCancel(new...

Comment by wizjany that is indeed the line, but unfortunately that's not the solution.

Comment by ZachBail I'm here for this as well. The "on-break" event seems to be set to "on-break=deny" for everything on the blacklist. I have also not been able to...

Comment by lifehome Hi, I think this issue needs a big push, as it has been 4 years and on 1.13.2, this problem still exists. However, my problem would be...

Comment by lifehome Give another push, I think this should be a small fix.

Comment by ReFruity I checked and there is no fix in version 6.1. `git log --all --grep='WORLDGUARD-2259'` doesn't find anything in the repository. No documentation on this feature also.