LadyCailinBot

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Comment by jb_aero BungeeCord uses the same loading method and format as Bukkit, therefore we can't make a version of CH that works on both, like we can with Bukkit...

Comment by Hazae41 I know some plugins that works on both, they have plugin.yml for Bukkit and bungee.yml for BungeeCord. The two main class files are in separated packages.

Comment by jb_aero Oh, that must be a new-ish feature then. Last time I worked on something for BungeeCord they also used plugin.yml.

Comment by PseudoKnight This is a known risk when using threading. Only certain functions are threadsafe and almost none of the Minecraft ones are. The solution is to NEVER put...

Comment by LadyCailin You can, however, use x_run_on_main_thread. That will fix the problem. This stacktrace shouldn't be printing like this, but x_ functions aren't really supported, so, that's ok. Either...

Comment by PseudoKnight Other async block placer plugins basically use a separate thread to calculate how many and which blocks they want to set every tick. Then they send that...

Comment by ryan_the_leach would this be automated? or should it just work on offline users? should a reminder to say that the user has been muted appear to people with...

Comment by EntityReborn I like this. A use case could be as follows:{{ public String docs() { FunctionDocs docs = new FunctionDocs(); docs.setReturns("void"); docs.addExpects("boolean"); docs.addExpects("player, boolean"); docs.setExplanation("Something meaningful here."); return...

Comment by Dark_Arc What if you still want to be able to teleport to the player or request a teleport to the player while invisible? Not every case for invisibility...

Comment by jb_aero >.> most bukkit devs refer to this as "the second least used feature of the api". If you want someone to take the effort to do this,...