lwjgl3
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Incorrect buffer size check in meshopt_spatialSortRemap function
Version
3.3.4 (snapshot)
Platform
Linux x64, Linux arm64, Linux arm32, macOS x64, macOS arm64, Windows x64, Windows x86, Windows arm64
JDK
Not Applicable
Module
Meshopt
Bug description
The meshopt_spatialSortRemap
function, as well as potentially other functions in the meshopt module of the lwjgl library has an incorrect buffer size check.
According to the documentation, the destination
buffer is expected to have enough space. However, the implementation calculates the vertex_count
variable based on the remaining space in the destination
buffer and checks the remaining space of vertex_positions
buffer.
The correct implementation should calculate vertex_count
based on vertex_positions.remaining()
and check the remaining space of the destination
buffer.
Stacktrace or crash log output
No response