LMBooth

Results 17 comments of LMBooth

Looking in to this, it seems you can still use UnityEngine.XR.InputTracking.GetLocalPosition(node) and similar deprecated functions with the new version Unity XR and OpenXR plugin (this is in Unity 2020.2.2f1 to...

I'm also having this issue

Hi @NVentimiglia thanks for your recommendation, I've tried doing a force resolve and also tried re-importing the plugin then force resolving again and get the same error when building to...

Nope, still having the same issue. I've been preoccupied with some other projects recently but i'm going to try a fresh project and try to reimport my assets from scratch...

No problem @ChaserKnight , since you've had luck with 7.1.0 i may switch to that version too, thanks for the recommendation!

Switched to 7.1.0, adds are loading now.

Thanks @ikoukas that fix works too!

Thankyou for the recommendations above @cboulay and @dmedine , i'll have a look at those and see if i can get some rigid benchmarks down for how i'm doing it...

We're non blocking! ![image](https://github.com/labstreaminglayer/pylsl/assets/31129153/66cfe829-b6ce-4aa6-81d9-3bf056410fe6)

My intuition is wrong, seems the most computationally taxing part is my generic feature extractor, not surprising in hindsight since i was passing it 25 channels of data performing 17...