EnvironmentalVisualEnhancements
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Using cubemap textures with different filenames results in the alpha channel being ignored
https://media.discordapp.net/attachments/717082994657067090/805480704606994502/unknown.png?width=1531&height=861
If the faces are named this way all works fine
texXn=BoulderCo/Atmosphere/Textures/aurorasoftXn
texXp=BoulderCo/Atmosphere/Textures/aurorasoftXp
texYn=BoulderCo/Atmosphere/Textures/aurorasoftYn
texYp=BoulderCo/Atmosphere/Textures/aurorasoftYp
texZn=BoulderCo/Atmosphere/Textures/aurorasoftZn
texZp=BoulderCo/Atmosphere/Textures/aurorasoftZp
If the faces are named differently, for example blankXn and aurorasoftXp then the alpha channel gets ignored on some of them.
From themaster402