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Using cubemap textures with different filenames results in the alpha channel being ignored

Open LGhassen opened this issue 5 years ago • 0 comments

https://media.discordapp.net/attachments/717082994657067090/805480704606994502/unknown.png?width=1531&height=861

If the faces are named this way all works fine

        texXn=BoulderCo/Atmosphere/Textures/aurorasoftXn
        texXp=BoulderCo/Atmosphere/Textures/aurorasoftXp
        texYn=BoulderCo/Atmosphere/Textures/aurorasoftYn
        texYp=BoulderCo/Atmosphere/Textures/aurorasoftYp
        texZn=BoulderCo/Atmosphere/Textures/aurorasoftZn
        texZp=BoulderCo/Atmosphere/Textures/aurorasoftZp

If the faces are named differently, for example blankXn and aurorasoftXp then the alpha channel gets ignored on some of them.

From themaster402

LGhassen avatar Jan 31 '21 17:01 LGhassen