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Feature request: New powerups

Open zaphod77 opened this issue 2 years ago • 0 comments

I'm pretty much going down the entire match 3 catalog for these ones.

First, the one that's actually in a bejeweled game. :)

Darksphere. this turns all of the thing you swapped with into hypercubes, unless it's already a hypercube. if so it's equal to a doble hypercube swap. Traditionally created by a 6+ match if t's in game.

and the other match three standbys from various other match 3 games. They can be swapped with any gem or powerup to activate, or double clicked.

  1. firecracker. a limited bomb, that only knocks out the 4 adjacent. Made by a 4 in a row in most games that have it. But you don't have to match it to trigger it. A few games instead create them by combo 4 or 5 matches, and reserve the better item for if you make it yourself.
  2. paper plane. same as firecracker, but it then flies off to tag another square that will help you. what helps you depends on the mode. traditionally made with a 2x2 in games that have it. If swapped with another powerup ,it will fly off with it and activate it at the square it landed on, usually chosen for maximum effect. In the existing modes, targets would be frozen or locked blocks, if present. Or coal. or stuff with countdowns on it. if none of that are around it, will try to create a powerup or combo.
  3. rocket. knocks out an entire row or column. traditionally this one is crated by a four match, and points perpendicular to the match you made. Candy crush version is more like bejeweled, and must be matched or destroyed by another powerup, while most other games have it as tap/swap to activate. swapping two rockets is equal to a lighting gem. for the candy crush version, matching a hypercube with it would turn all remaining of that color into randomly pointed rockets, and possibly activate them.
  4. bomb. this knocks out a radius of three. often there's a bigger bomb, which gets a radius of 4, and sometimes an even bigger bomb, which gets a radius of five. The 4 radius explosion can often be made by swapping two 3 radius bombs. but if it's makeable by itself, it's usually a 6 match, with the 5 radius bomb would be a seven+ match. swapping a bomb and a rocket is equal to a supernova gem. Swapping a bigger bomb and a rocket would be a bigger nova. could be added as colored versions instead, with more standard bejeweled rules.
  5. modified hypercube. this one can be double clicked to take out the most numerous color, or matched with other powerups to turn the most numerous color into that powerup, and then auto activate all of them. it is otherwise same as a normal hypercube.

And, the standard powerup combos not otherwise mentioned.

firecracker+firecracker=bomb gem detonated plane+plane=bomb gem detonated, plus three fly out to other squares. Planes in a match 3/4/5/L/etc. multiply number matched by two, then subtract one. This many fly out. Clear all surrounding squares. this is same principle as plane+plane.

Should be fun to use to make new modes with.

zaphod77 avatar Mar 22 '23 18:03 zaphod77