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Proper way to define a 3D room with walls of different heights

Open Borknab opened this issue 2 years ago • 1 comments

Hello!

I wonder if there any method to define a 3D room with walls having different heights (without using an STL file)? Preferably, in the same way as creating a 2D room by defining corners.

Borknab avatar Oct 29 '23 12:10 Borknab

There are some discussion in #220

SouppuoS avatar Oct 31 '23 09:10 SouppuoS