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GoldSrc engine plugin for 3D sound

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Hello, Thank you so much for MetaAudio, I had lots of fun playing HL1 with it -- great atmosphere! Now I wonder, are there any plans to improve 3D audio...

![image](https://user-images.githubusercontent.com/56370060/163881912-e2ab8d9a-c3d1-493e-80b7-14116fbb683f.png) MetaHook Appears to be running however the plugin isn't ![image](https://user-images.githubusercontent.com/56370060/163882012-2d23f9fb-926d-4013-8e31-9b67e70f7646.png) Screenshot in-game I'm not entirely sure what isn't working, I tried following #10 but that changed nothing even going...

Hello. I was wondering if you're planning to merge this with HLSDK for modders? Ditching the Meta and any Injector, I mean. https://github.com/ValveSoftware/halflife https://github.com/SamVanheer/halflife-updated I was going to work on...

I have it setup correctly but it seams to hang on startup when attempting to use it. I will admit though, I wasn't completely sure what to do for the...

I saw some several people complaining about Doppler Effect pitching/shifting audio too much. It should be improved if it's possible.

My CS1.6 client instantly crashed when this sound play. Client version: > ] version > Protocol version 48 > Exe version 1.1.2.7 (cstrike) > Exe build: 19:53:27 Aug 3 2020...

bug

NPC's doesn't move their mouth when high quality sound file used.

bug

I don't know if i should been post this in my NPC Mouth issue but it seemed like a different issue.. NPC's doesn't close their jaw fully after they've spoken....

bug

Steps to reproduce: 1. Extract the rc1 files to `path\to\Half-Life` 2. Extract `steamaudio_api\bin\Windows\x86\phonon.dll` from the 2.0.18 release to `path\to\Half-Life`. 3. Run `OpenAL Half-Life` I can't see any of the `Con_printf`...