李四
李四
Apaprently we can't use it as is, because it hacks the `APPLE_STATIC_LOADER` option, and... ``` message(NOTICE "Apple STATIC lib: it will be built but not installed, and vulkan.pc and VulkanLoaderConfig.cmake...
And maybe consolidate patches in to one? What do you think? @1480c1
We can't use shinchiro's patch as is, and in order to combine it with existing patches we need to exclude `loader/CMakeLists.txt`, `loader/loader_windows.c` and `loader/vulkan_own.pc.in` from it. I've been using it...
Yea, the vulkan-1.dll should be near ubiquitous that it comes with video driver... But the "properly" patched static lib seems to have no issue as well. (in the way that...
Which can be fixed by incorporate parts of shinchiro's patch. I'm currently doing it like this: ``` curl -L "https://raw.githubusercontent.com/shinchiro/mpv-winbuild-cmake/refs/heads/master/packages/vulkan-0001-cross-compile-static-linking-hacks.patch" -o vk.patch git am vk.patch --exclude=loader/CMakeLists.txt --exclude=loader/loader_windows.c --exclude=loader/vulkan_own.pc.in ```
This is network error. (Failed to download the file from that URL)
You need to tonemap it Suggestion: use libplacebo in FFmpeg `ffmpeg -ss xx -to xx -i xxx -vf libplacebo=color_primaries=bt709:color_trc=bt709,format=rgb8 xxx.gif` If you want higher quality GIF, you can pipe Y4M...
> > You need to tonemap it Suggestion: use libplacebo in FFmpeg `ffmpeg -ss xx -to xx -i xxx -vf libplacebo=color_primaries=bt709:color_trc=bt709,format=rgb8 xxx.gif` > > Is there a way I can...
The new PNG standard supports HDR by using cICP chunk and that's what FFmpeg uses to write HDR PNG. https://www.w3.org/TR/png-3/#cICP-chunk Using HDR ICC is deprecated: https://www.w3.org/TR/png-hdr-pq/ Doom in HDR? Really?
> > The new PNG standard supports HDR by using cICP chunk and that's what FFmpeg uses to write HDR PNG. https://www.w3.org/TR/png-3/#cICP-chunk > > Doom in HDR? Really? > >...