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Camera controls

Open Kyoril opened this issue 3 years ago • 0 comments

Camera controls need to be working on the client.

  • The camera should orbit around the player entity (LMB + Move).
  • The camera should not exceed a certain amount of pitch [-160°...160°]
  • Using the right mouse button will also change the character's facing and make him look into the camera's direction while also rotating the camera
  • Scrolling the mouse wheel will zoom the camera closer to the player or further away from him
  • The camera zoom is limited. Near limit should be the entities bounding radius * 1.5 for now. Far limit should be at least near limit * 5 for now, but should be saved in a cvar so that it can be configured during runtime. Max far limit should not exceed the size of a single map tile.

Kyoril avatar Jan 09 '22 08:01 Kyoril