Kubius

Results 24 comments of Kubius

Itemized replies: - *Maybe.* If one is added, will probably be installed near the Armory. - East wall is maintenance, but clarity of what is the cloning setup is something...

Update on bot beacon situation: Harner follows the planned patrol route precisely, not entering departments whatsoever. Beepsky completely disregards it for reasons I am not certain of.

Changelog for c8ca310: - Further reduced starting charge of SMES (500k > 100k). As generation occurs for a considerable period of round start, effective start charge is still high. -...

Test failure for 3f0dc87 likely due to github api issues.

The map is fully operational as is, but certain features that would be ideal to have before rotation addition (most notably the changes to acid resilience) are systemic in nature,...

Changes in e2d9e43: - Corrected a goof in manufacturer blueprint defines after merge from master. - Fixed some broken item paths for in-map instances. - Changed some of the map's...

Changes in 7d86fb8: - Set the now-included door-shield generators to use power level 2 by default (atmosphere/liquid). - Introduced additional shutters and blinds to various areas around the station, as...

2df16de introduces some kinda-plant-kinda-rock doodads for sea and trench generation. There are initially two variants (glowing spires and breathing cairns called sinkspire and bitelung respectively), but I may add more;...

e2e8640 replaces the vast majority of the station's reinforced floors with regular tiling, as well as adjusting a few other things like cable coverage, window electrification, random room setups and...

Main changes in 6f7164f: - Removed some problematic peststart locations. - Adjusted Security slightly; fewer windows, security weapons vendor in the secure overwatch room. Possibly more to come if this...