Nicolas Musset

Results 53 issues of Nicolas Musset

Copy and paste is implemented in various places, such as: - the asset explorer view - the property grid - inside editors (such as the scene editor) Copying and pasting...

area-GameStudio
work-estimate-L

The goal of this task is integrate a Stride game into an Avalonia control. * It should properly integrate without visible delay, like when moving or resizing the editor window....

area-GameStudio
area-Graphics
work-estimate-L
priority-high

Depends on #2741 Relates to #2752

area-GameStudio
work-estimate-L

Depends on #2741 Relates to #2751

area-GameStudio
work-estimate-L

area-GameStudio
work-estimate-M

The **MIT License** and **See the list** links in the **About** window open the files `LICENSE.md` and `THIRD PARTY.md` respectively using a system process. However it will not work properly...

good first issue
area-GameStudio
work-estimate-S

area-GameStudio
work-estimate-M

# PR Details Following #2659, run tests (esp. graphics) on Linux; ## Related Issue ## Types of changes - [ ] Docs change / refactoring / dependency upgrade - [...

enhancement
area-Graphics
area-Build

### Describe the bug When the theme variant is changed (e.g. from Dark to Light) either by code or by OS settings, the runs inside a textblock sometimes (not always)...

bug
area-textprocessing