PlanarAlly
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RTS style fow
Suggested by JackbyFoxbutt on discord.
Have a RTS style fow setting where the map remains visible where you visited, but don't show any units that are there currently.
Is this a duplicate of #127?
I.e. would one need to actually record the movement to achieve this?
It might be easier to introduce a second type of "light", (e.g. called "backlight" or something?) that reveals the map-layer (dimmed, like e.g. floors do), but not the token-layer. It could both include "backlight" magically drawn and (invisible) tokens (cf. #318) that would emanate "backlight" for all to see.
That way, one can either "backlight" the path the players visited or prepare "backlight-switches" (the invisible tokens) in rooms. Bonus, if the backlight-switches activate on discovery (i.e. when within sight).
An RTS style setting where the entire map remains visible at all times could be achieved by switching backlight to heed/ignore block lights and/or introducing a distinct "block backlight" setting to tokens etc.
Interesting input! It's a bit too late for me to process everything, but it looks promising.
it is indeed a duplicate, but given your input I'm going to close the other ticket instead.