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UV issues in Blender 3.5

Open Kruithne opened this issue 2 years ago • 1 comments

Attempting to import certain models such as 10dg_dragon_house01.wmo [4198091] causes the UV mapping to be imported incorrectly with a large amount of zero-aligned points when using our add-on.

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This issue does not occur when using the new built-in OBJ importer that ships with Blender.

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In addition, the model renders perfectly fine within our model viewer.

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Kruithne avatar Apr 11 '23 14:04 Kruithne

Further investigation shows that this issue does not occur in Blender 3.3 with the latest version of the add-on, indicating that it appears to be an issue with the bumped Python version in 3.5 or something similar

Kruithne avatar Apr 11 '23 14:04 Kruithne