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Inconsistent logging

Open kvark opened this issue 7 years ago • 1 comments

I find it rather confusing that despite the fact the console is filled with various semi-informative messages, the game hesitates to print an actual error cause in case it does Abort(), and instead writes it to a logfile.txt (which I didn't know even existed). Can we just print everything to console (stdout for regular messages, stderr for errors, for example) instead?

kvark avatar Dec 13 '18 21:12 kvark

Yes, I agree. We stuck between old windows like log system and something more modern.

stalkerg avatar Dec 15 '18 03:12 stalkerg