Kragrathea

Results 44 comments of Kragrathea

I guess I don't understand the request. What exactly do you need an "API" for? I embedded OctoDash* in PrettyGCode with just some CSS tricks. No reason OctoDash couldn't do...

Mostly some hardcoded keybindings so far. - Changed the default key map to better match RDR. Moved LB and RB to 1 and 2 respectively. Default X to R and...

I think I see what you are going for. But If you are going to replace the config UI with a text based solution you I think you would be...

I was able to get everything I needed out of the control bindings by just making two little changes. 1) I used a keymap that would allow a button to...

I wound up doing a simple text based configuration for the Keyboard. This allows multiple keys per button etc. Of note is that it uses refection (TryParse) to directly map...

I started having the same problem tonight. It seems to me it was working before. I think RDR2 may have been patched recently. I wonder if that has anything to...

I found the problem, at least in my fork of the code. There seems to be some kind of race condition between the mouse update and the keyboard update. There...

This turns out to be harder than expected. But I have done the change to save the 2d camera position and hopefully that will do until I can come back...

I think that is showing 64013 layers. My guess is your slicer is generating code that has a lot of Z changes in it for some reason?

The control scheme matches Cura, that seemed to be the best default option. It would require a lot of extra code to expose an option that few would use. But...