Korijn van Golen
Korijn van Golen
> > Question: is the PBR model here compatible with blender PBR materials? It would be really cool if we can support the PBR material files you can download/purchase online...
Please add a `.gitattributes` file to the root of the repo to mark these files as binary: ``` *.jpg binary *.png binary *.bin binary ``` That will ensure git does...
> It seems to me like the light helpers could just be objects that you make a child of a light object. The positioning and orientation is then automatic. Why...
> The one think making me not 100% sure is that ThreeJS also does it this way (the way its currently implemented, _not_ using parent-child relationships). I could not find...
@brisvag it sounds like you are alluring to deferred rendering (or a variant thereof), when you speak of arbitrary lights and screen space effects. The current renderer is designed for...
**what deferred rendering is** Here's an extremely brief intro: https://youtu.be/nSL8cOxtsz4 Basically you have to set up a renderer with four render buffers and you execute three passes: 1. Loop over...
> Some tricks mentioned in the video you linked (like limiting the effect of a light to a certain volume) can be applied to forward rendering too. So I don't...
Nice! Cool to see your work here. Thanks for opening another PR! I guess the reset view code is somewhat related to #148. I'll try and define a better API...
@almarklein the CI build failure is pretty bizarre, it looks like the python interpreter is failing to shut down at the end of the test suite, with a stack trace...
> I did do a release of imageio-ffmpeg yesterday ... it looks like it introduced a new bug! I will have a look, maybe we can disable testing that example...